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Stitch
Painter Tips
SP Tip #1: Erasing Techniques
SP Tip #2: Saving and retrieving Custom Palettes
SP
Tip #3: Enlarging or reducing images in scale
SP
Tip #4: Exporting
fabric from Stitch Painter to garments
SP
Tip #5: Designing on the background color of your pattern.
SP
Tip #6: Creating repeat pattern strips in Stitch Painter (Gold version
only)
SP
Tip #7: Stitch Painter to Bit Knitter
SP
Tip #9: Global Symbol Swaps
Tip
#1: Erasing Techniques
Goal:
There are various ways to erase stitches and images when using Stitch
Painter.
Single
Stitches
Erase single stitches by touching the stitch a second time with
your Pencil tool.
Groups
of Stitches
Use the Eraser tool. You may use this in conjunction with various
levels of magnifcation in order to erase fewer or more stitches
with one click. Experiment with this to understand its use.
A
Single Motif of the Brush you are Stamping down.
You can erase a misplaced motif that you are stamping down by turning
your brush into an eraser. You can also use your motif brush to
erase in its shape on solid color areas.
- on the IBM, press the Ctrl key and then stamp down with the brush
- on the Mac, press the Option key and then stamp down
Large
Areas
If you want to clean up your screen, you may use the Select tool
to select an area, then press the Return key (Mac) or the Backspace
key (Windows) to clear the space to the current background color.
The
Entire Screen/Document
On the Mac and Windows Stitch Painter, choose Select All from the
Edit menu. A marquee will frame the screen. Use the delete key on
the Mac and the Backspace key on the IBM, and the entire screen
will clear to the current background color.
Tip
#2: Saving and Retrieving Custom Palettes (gold version only)
Goal:
Stitch
Painter allows you to create your own palettes and save them. Before
we get into the details of mixing and using custom palettes, it
is important to understand the following concepts;
- When
you save a picture it saves the palette with it. The next time
you load that picture, the custom palette will return.
- When
you save a brush, it saves the palette with it. The next time
you load that brush, it will not bring the palette with it, unless
you ask for it by using the Palette/Use Brush Palette menu command.
When this is done, each palette position of the working Picture
palette is replaced with the colors used in the Brush palette
(i.e. Color 1 of the Brush palette moves to Color 1 position of
the Picture palette. Color 2 of the Brush palette moves to Color
2 position of the Picture palette, etc.)
- The
Working Palette is the palette found on the left of the screen,
and the Edit or Color Mixing palette is found in the menus.
- A
custom palette can be composed of colors, symbols and/or textures,
or any combination thereof.
- Stitch
Painter version 1 has a working palette of 24 colors. Stitch Painter
version 2 has a working palette of 250 colors.
- The
palette technically numbers left to right in the first row, left
to right in the second row, and so on down the palette. In version
2.0 if you resize the palette to a different shape, the colors
will still number left to right, row by row.
Mixing Custom Colors
This is done by opening the Colors window and moving to the Edit
mode. Colors are mixed according to RGB values. (See separate Tip
Page on Mixing Colors)
Creating a Custom Working Palette
This is done by moving the custom color into a color slot in the
working palette. Click on a spot in the working palette. Next, move
to the Edit palette, and click on the color you want to move to
the working palette. This will move the custom color into the desired
position.
Saving Custom Palettes
This is done by moving your custom colors into the Working Palette,
and saving either a picture or a brush at that time. Some people
like to save a blank document or a brush with the custom palette,
and naming this file with a name that is pertinent to the custom
colors. Note, you may capture a brush of non-colored stitches and
still save the palette.
Retrieving Custom Palettes
There are two ways to do this;
- You
may load the custom palette file. Immediately, resave the file
with a new name using the Save As menu command. If there is imagery
on the screen, Select All with the Edit menu and press the delete
key (Mac) or the Backspace key (Windows). You now have the custom
palette you mixed, and a blank screen ready for design.
- Load
a brush that was saved when the custom palette was the working
palette. Notice that the working palette does not change at this
time. Now, go to the Palette menu, and select the Use Brush Palette
option. Your working palette will now shift to the custom palette
you were using when you saved the brush.
Hints:
- Create
a folder/directory called Palettes.
- As
you mix a new palette, paint one stitch of each color on the screen
in a vertical column, following the color palette positions.
- Save
this brush with a pertinent color name.
- Load
this brush when you want the custom palette and position it on
the right side of the screen by stamping it down.
- Select
the Palette/Use Brush Palette menu command.
- Now,
you may use the Dropper and pick your colors from which ever palette
is closer to you (the working palette versus the brush). This
eliminates mouse and hand movement as you work, and allows for
greater speed.
Tip
#3: Enlarging and reducing images in scale
Goal:
There
are often times when you want to enlarge or reduce an image yet
maintain the scale of the image. There is the mathematical way to
do this (through cross multiplication) and there is a visual way
as well. This tip refers to the visual method.
Assumption:
You
have an image in Stitch Painter, and it's proportions are correct,
but the image is too large or small and you want to change it, yet
maintain the proper proportions.
Visual
Method of Enlarging and Reducing:
- Use
the Select tool to frame off the image, and then use the
Brush/Capture menu to save it as a brush. Give it an appopriate
name.
- Choose
the hollow rectangle tool and a new color and draw a rectangle
around the image on the screen. The rectangle should frame the
outer edges of the motif on all sides. (Note: You will still have
the brush available for use as soon as you click on the Brush
tool in the toolbox).
- Select
the line tool and draw a diagonal line that passes through
the upper left stitch and the lower right stitch. Continue this
line in the same angle if you plan to enlarge the image.
- Now,
take the Select tool, and go to the rectangle and frame
off a new box. Start at the upper left corner of the rectangle,
and have the lower right corner of you selection be on a stitch
on the diagonal line. You should have a marquee on the screen
when you are done.
- Go
to the Brush menu and choose the From Selection option.
This menu will make a new brush the size of your selection.
- Stamp
the new adjusted brush down and perform any cleanup you need.
Tips:
For
the best results with multiple resizing:
If you want to create several motifs of different sizes, simply
reload the original brush each time you resize the image. This is
necessary as each new adjusted brush becomes the current brush,
and further scaling is to the previously scaled brush.
Tip
#4: Exporting fabric from Stitch Painter and laying it in garments
in paint programs
Goal:
To
take fabric you created in Stitch Painter, and lay it in a garment
shape in a Paint program.
Assumptions:
We are going to Photoshop as our paint program... Photoshop
Lite works well and Paint Shop Pro (Windows) should be able to achieve
a 'pattern fill' which is critical to this process. Fractal Painter
is another program that has a pattern fill option.
Steps:
In
Stitch Painter
Create
a fabric design within Stitch Painter.
- If
you are planning to export as a .PCX or .PICT, scale down to a
zoomed out level so the fabric is small and turn the grid off.
- Select
one repeat of the fabric using the Select tool.
A marquee will dance around this.
- Go
to the File menu and choose the Export Selection as ....
menu and then choose the appropriate file format. Mac = Pict.
IBM = .PCX or .BBM
- Save
the file (or use the Clipboard as discussed below)
Quit
Stitch Painter, and load your paint program if you cannot multi-task.
Otherwise, task swap to the desktop, and load your paint program.
In Photoshop or other similar paint program:
- Load
a fashion drawing from a clip art disk using the File/Open command.
- Load
the image you exported from Stitch Painter, as a separate document.
- Choose
All from the Select menu. A marquee will surround the motif.
- Choose
Define Pattern from the Edit menu. You will be asked to name the
pattern.
- Move
to the Garment document.
- Using
your magic wand, select the color that fills the inside of the
garment. A marquee should surround the inside of the garment you
want to fill.
- Choose
Fill from the Edit menu and then choose the Pattern option from
the drop down list. Choose the pattern that you just named. The
garment will fill with a repeating pattern of the fabric.
Note: If your programs are Windows or Mac, you can always
use the clipboard.
Other Paint programs may not have a 'pattern fill' option. You
will have to test to determine this. Paintbrush on Windows does
not.
Tip
#5: Designing on the background color of your pattern.
Goal:
To
draw imagery designs on the garment background color only,
within Stitch Painter. You will create a Stencil, which will protect
all colors but the color of your sweater.
Steps:
- Import
a garment shape from Garment Styler or create one yourself within
Stitch Painter. Fill this with color if it is not already solid.
- Select
the color of your sweater as the active color in the working
palette (if necessary use the eye dropper to determine what color
this is).
- In
the Palette menu, choose Lock All. This will set up padlocks
on all colors in your palette.
- In
the Palette menu, highlight the Locked menu item which
has a checkmark beside it. This will turn the padlock off of that
color, which will unlock it and make it available to draw on.
-
Choose
the Make Stencil menu item from the Palette menu to turn the
Stencil on.
Now you may draw only on the background color of your sweater.
After you are finished, Unlock all the colors and toggle the
Stencil off.
Tip
#6: Creating repeat pattern strips in Stitch Painter (Gold version
only)
Goal:
To draw imagery designs on the garment background color only, within
Stitch Painter.
To
create one by one a horizontal strip of repeat pattern.
Steps:
- Set
up the Document Size to your desired size. (File/Set Document
Size)
- Using
the Select tool, select a horizontal strip. The marquee
will dance around the area. Note the size of this area as you
select it by looking at the Stitch Coordinates.
- Choose
the Layout/Set Working Area menu item to turn on Repeat
and tell Stitch Painter that this is the area in which you want
to repeat.
- Fill
in thebackground color of this area while the marquee is still
selected by choosing a color, and then choosing the Edit/Fill
menu.
- Adjust
the repeat size if necessary, by choosing the Layout/Set Repeat
Size menu option.
Now you may draw in repeat within the strip. You may use any of
the tools, or you may create a brush in the non-repeating area,
capture it, and then stamp it down in the repeat area.Continue
in the same manner for the other strips. Include narrow solid
stripe strips for interest.
Variation:
Try
creating two strips of color, then select these both as your working
area. Ensure that your repeat height is at least as high as the
two strips.
Tip
#8: Stitch Painter to Bit Knitter
Overview
Designing
is done in Stitch Painter, as this is an easy environment in which
to work. Go ahead and create the design of your choice, following
the rules of the knit technique you plan to work with. Once you
have completed the design, you will add colorbars to the left of
the design, and then export it as a .lbm file. This may be loaded
into the Bit Knitter.
Steps
- Design
in Stitch Painter, following the rules of design dictated by the
knitting technique you are designing for.
- Add
the colorbars. This is two columns of stitches which are placed
on the left side of your design. This follows the instructions
in the Bit Knitter manual, the same as DeluxePaint. The left colorbar
is the background color, and the right color bar is the contrast
color. These will tell your needles which position to go to, working
pattern position, or non-pattern position.
- Select
the motif (including the color bars) using the Select tool, and
choose the File/Export Selection/.lbm menu. This will save your
design as a .lbm file. You may load this into DeluxePaint or the
Bit Knitter software. When the design is saved, it is saved as
a single-pixel image (i.e. no grid). Thus it is important to have
a single pixel somewhere in the image. Alternate approach to
exporting: If you like, you may add the colorbars, and then
select the area with the Select tool. Use the File/Document Size
for Selection menu to crop the image on the screen to be exactly
what you want to save and send to the knitting machine.
- Load
the Bit Knitter software.
- Load
the design from Stitch Painter, using the Graphics/Load
menu.
- Conver
the design, using the Graphics/Convert menu.
- Send
the design to your knitting machine using the appropriate method.
If you have a Brother or a Passap, use the Pattern/Download
menu. Note that you may send several designs as a group. This
is achieved by loading all the designs and converting them in
the Bit Knitter software. If you have the Silver/Singer/Studio,
set up your machine, knit the two rows to read the magnets, and
then click on the knitting machine icon to knit the pattern.
TroubleShooting
- You
may have troubles if you do not have a single pixel in the file.
The Bit Knitter looks for the smallest unit, and calls this a
stitch.
- Occasionally,
the Bit Knitter software will do a mal-conversion. Most often
this is caused by it not finding a single pixel. If this happens,
and you can't determine the reason, you can export as a .PCX file
with the grid in place. Then convert the file to .LBM using DeluxePaint
or any File Conversion software and send the file to the Bit Knitter.
We are aware of this occasional problem and are trying to sort
it through.
Tip
#5: Global Symbol Swaps
Overview
Typically,
symbols are swapped one by one for colors in Stitch Painter. However,
if you are looking for a quicker way, e.g. a one-step operation,
the following steps will help you.
Note:
using this technique will not guarantee that similar symbols do
not sit near each other in your chart. Once you have performed the
global swap, you may want to adjust a few symbols.
Steps
Set-Up
- Perform
the setup in a sample document with multiple colors in the working
palette.
- Open
the Symbols Window (from the Windows menu in Windows and
from the Tear-off Symbols palette on the Mac.
- One
by one, move symbols into the Working Palette, choosing your favorite
symbols first, and placing these in the top palette positions
of the palette. e.g.. use your favorite symbol in Palette position
1, then your next favorite symbol in Palette position 2, etc.
(the palette number left to right and then down the palette).
If your largest project might have 50 symbols, then move this
number over into the working palette.
- Save
this file and call it symbmstr.stc.
- Now,
using the Select tool, capture a brush from a portion of
the screen, and save this brush (using the Brush menu) as symbmstr.sbr.
Remember where you save this file.
Performing
the Global Symbol Swap
- Now,
move to a file you have designed.
- Place
the colors used in your chart at the top of the palette (do this
by dragging the color to an upper position). If you are using
the Full Color Import module, choose the Plug-Ins/Clean Up
Palette option as this will perform the color moves for you,
and will place the colors 'in order of use' in the palette.
- Using
your Brush menu, load the symbmstr.sbr file. It will appear
colored when you open it.. do not worry.
- Now,
choose the Palette/Use Brush Palette menu, and all the
colors in the palette will swap for symbols. This may take a few
seconds.
This
technique takes advantage of Stitch Painter's ability to have two
palettes in memory, that of the picture and that of a loaded brush.
When you load the brush and ask for the Brush palette, the symbols
used in the original Brush file move into the corresponding palette
position of the new colored file, ... thus a global symbol swap.
Refer to Stitch Painter's manual for further reading on all the
powerful Palette and Brush operations.
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